2014 IA Summit
Opening keynote
Irene Au opened the IA Summit with an examination of how to grow as a user experience professional.
http://www.iasummit.org/person/irene-au/
Becoming a Change Agent
Carrie Hane Dennison tackles the difficult challenges involves in effecting changes within your organization.
http://www.iasummit.org/person/carrie-hane/
Research in Awkward Places
Alison Meier addresses methods for doing user research in the wild in this session.
http://www.iasummit.org/person/alison-meier/
Designing for Clarity
In this session Joe Elmensdorf offers suggestions on how information architects can communicate effectively with stakeholders to solve complex design challenges.
http://www.iasummit.org/person/joe-elmendorf/
Fidelity and the Art of Persuasion
Jane Guthrie touches on strategies for getting stakeholders to accept your designs.
http://www.iasummit.org/person/jane-guthrie/
UX Design for Emerging Tech
How can we design for technologies that are in their early stages? Erik Dahl looks at this challenge and provides methods for looking past the web site.
http://www.iasummit.org/person/erik-dahl/
Web Site
Architecture of Advocacy
One of the most powerful things that an information architect can do is to create change within an organization. Christina Wodtke looks at way to do so and how to get past the fear of failure.
http://www.iasummit.org/person/christina-wodtke/
Ghosts of Information Architecture
In a closing keynote Martin Belam draws on his experiences working for Sony, the BBC, and other companies to provide ways that user experience can shape products.
http://www.iasummit.org/person/martin-belam/
Web Site
Designing for Shades of Gray
Not all design takes place in a binary “good or bad” environment. Miles Rochford examines how user experience designers can design for humans rather than profits.
www.iasummit.org/person/miles-rochford/
Designing for Villains
In this panel discussion David Blaxsom, Donna Lichaw, Eduardo Ortiz, Erik Gibb, and Aviva Rosenstein present ways to cope with situations with ambiguous requirements.
What’s Your Problem?
Following the conference theme of designing for people first Tami Evnin delves into ways to go from problem identification to solution.
http://www.iasummit.org/person/tami-evnin/
@tamiiiiiiiiiiii
Web Site
https://tamievnin.com/
Information Architecture and the Materialities of the Digital
How do structure and volume effect the way that we interact with information? Here Paul Dorish builds a framework for thinking about coping with the ever growing problem of information density.
http://www.iasummit.org/person/paul-dourish/
Web Site
http://www.dourish.com/
From Paths to Sandboxes
What types of journeys can users take? Stephen Anderson builds a foundational framework for thinking about both open world sandboxes and linear paths.
http://www.iasummit.org/person/stephen-anderson/
Body Language: the Hidden Language
Our posture and expressions communicate just as much information as our words. Brad Nunally gives tips on how user experience researchers can adjust their nonverbal communication to achieve better results with
http://www.iasummit.org/person/brad-nunnally/
UX Debt: Awareness and Missed Opportunities
Much like technical debt letting your design debt accrue can negatively impact the experiences that your users have. Andrew Wright compiles a framework for assessing UX debt and tackling it effectively.
http://www.iasummit.org/person/andrew-wright/
Web Site
http://www.firstworddesign.com/
Closing Keynote
In the final keynote Peter Morville reflects on what information architecture is and is not as well as how practitioners can present it to the outside world.
http://www.iasummit.org/person/peter-morville/
Web Site
http://www.intertwingled.org/